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» A Framework for Gesture Interface Design
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TEI
2009
ACM
106views Hardware» more  TEI 2009»
14 years 2 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
MM
2003
ACM
126views Multimedia» more  MM 2003»
14 years 19 days ago
DOVE: drawing over video environment
We demonstrate a multimedia system that integrates pen-based gesture and live video to support collaboration on physical tasks. The system combines network IP cameras, desktop PCs...
Jiazhi Ou, Xilin Chen, Susan R. Fussell, Jie Yang
WACV
2002
IEEE
14 years 9 days ago
Multimodal Human-Computer Interaction for Crisis Management Systems
This paper presents a multimodal crisis management system (XISM). It employs processing of natural gesture and speech commands elicited by a user to efficiently manage complex dyn...
Nils Krahnstoever, Emilio Schapira, Sanshzar Kette...
GW
1999
Springer
157views Biometrics» more  GW 1999»
13 years 11 months ago
The Ecological Approach to Multimodal System Design
Following the ecological approach to visual perception, this paper presents a framework that emphasizes the role of vision on referring actions. In particular, affordances are util...
Antonella De Angeli, Frederic Wolff, Laurent Romar...
IUI
2012
ACM
12 years 3 months ago
1F: one accessory feature design for gesture recognizers
One Feature (1F) is a simple and intuitive pruning strategy that reduces considerably the amount of computations required by Nearest-Neighbor gesture classifiers while still pres...
Radu-Daniel Vatavu