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» A Framework for Gesture Interface Design
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PUC
2010
121views more  PUC 2010»
13 years 5 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
SEMWEB
2010
Springer
13 years 5 months ago
Fusion - Visually Exploring and Eliciting Relationships in Linked Data
Building applications over Linked Data often requires a mapping between the application model and the ontology underlying the source dataset in the Linked Data cloud. This mapping ...
Samur Araújo, Geert-Jan Houben, Daniel Schw...
GROUP
2009
ACM
13 years 5 months ago
Social performances: understanding the motivations for online participatory behavior
"Open contribution systems" (OCS) are online applications that encourage users to contribute and share content in a "public" and open manner. While these syste...
Jude Yew
ICASSP
2011
IEEE
12 years 11 months ago
SVM feature selection for multidimensional EEG data
In many machine learning applications, like Brain - Computer Interfaces (BCI), only high-dimensional noisy data are available rendering the discrimination task non-trivial. In thi...
Nisrine Jrad, Ronald Phlypo, Marco Congedo
ICWE
2011
Springer
12 years 10 months ago
Formal Modeling of RESTful Systems Using Finite-State Machines
Representational State Transfer (REST), as an architectural style for distributed hypermedia systems, enables scalable operation of the World Wide Web (WWW) and is the foundation f...
Ivan Zuzak, Ivan Budiselic, Goran Delac