Sciweavers

1036 search results - page 34 / 208
» A Framework for Gesture Interface Design
Sort
View
CHI
2011
ACM
14 years 7 months ago
TapBack: towards richer mobile interfaces in impoverished contexts
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...
AVI
2004
15 years 5 months ago
Stitching: pen gestures that span multiple displays
Stitching is a new interaction technique that allows users to combine pen-operated mobile devices with wireless networking by using pen gestures that span multiple displays. To st...
Ken Hinckley, Gonzalo Ramos, François Guimb...
HRI
2011
ACM
14 years 7 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
ASSETS
2010
ACM
15 years 2 months ago
Towards accessible touch interfaces
Touch screen mobile devices bear the promise of endless leisure, communication, and productivity opportunities to motor-impaired people. Indeed, users with residual capacities in ...
Tiago João Guerreiro, Hugo Nicolau, Joaquim...
PERVASIVE
2006
Springer
15 years 4 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin