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» A Framework for Gesture Interface Design
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CHI
2010
ACM
14 years 2 months ago
Usable gestures for mobile interfaces: evaluating social acceptability
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
Julie Rico, Stephen A. Brewster
PUC
2002
135views more  PUC 2002»
13 years 7 months ago
SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game
We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
Ana Paiva, Gerd Andersson, Kristina Höök...
HCI
2009
13 years 5 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
CHI
2010
ACM
14 years 2 months ago
MAGIC: a motion gesture design tool
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...
Daniel Ashbrook, Thad Starner
ICARCV
2006
IEEE
313views Robotics» more  ICARCV 2006»
14 years 1 months ago
GestureCam: A Smart Camera for Gesture Recognition and Gesture-Controlled Web Navigation
– Smart camera, or an intelligent camera, is an embedded vision system which captures and processes image to extract application-specific information in real time. Smart cameras ...
Yu Shi, Ronnie Taib, Serge Lichman