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IROS
2006
IEEE
132views Robotics» more  IROS 2006»
14 years 1 months ago
3D interaction technique to enhance telemanipulation tasks using virtual environment
Abstract— This paper gives preliminary results about the utilization of an interaction technique called FOLLOW-ME to fasten the selection task for teleoperation system. The imple...
Nassima Ouramdane-Djerrah, Frédéric ...
DEXA
2004
Springer
129views Database» more  DEXA 2004»
14 years 28 days ago
Using Case Based Retrieval Techniques for Handling Anomalous Situations in Advisory Dialogues
The efficacy of expert systems often depends on the accuracy and completeness of the problem specification negotiated with the user. Therefore, efficient user interfaces are needed...
Marcello L'Abbate, Ingo Frommholz, Ulrich Thiel, E...
CHI
1997
ACM
13 years 11 months ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd
ATAL
2008
Springer
13 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
CGI
2001
IEEE
13 years 11 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...