Embodied Conversational Agents have typically been constructed for use in limited domain applications, and tested in very specialized environments. Only in recent years have there...
Susan Robinson, David R. Traum, Midhun Ittycheriah...
This paper presents properties and results of a new framework for sequential decision-making in multiagent settings called interactive partially observable Markov decision process...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
: Conventional discussion environments provide the technical platform for distributed discussion and collaboration, but apart from some statistical data collected, rarely provide i...
In real world applications, agents - be they software agents or autonomous robots - inevitably face erroneous situations that have not been planned for. Re-planning can sometimes ...
Robert J. Ross, Rem W. Collier, Gregory M. P. O'Ha...