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E4MAS
2004
Springer
14 years 1 months ago
A Spatially Dependent Communication Model for Ubiquitous Systems
Models and conceptualizations are necessary to understand and design ubiquitous systems that are context–aware not just from a technological point of view. The current technologi...
Stefania Bandini, Sara Manzoni, Giuseppe Vizzari
ATAL
2004
Springer
13 years 11 months ago
A Model of Almost Everything: Norms, Structure and Ontologies in Agent Organizations
In this paper, we propose a framework for modelling agent organizations, OMNI, that allows the balance of global organizational requirements with the autonomy of individual agents...
Virginia Dignum, Javier Vázquez-Salceda, Fr...
ISF
2002
107views more  ISF 2002»
13 years 7 months ago
A Negotiation Enabling Agent Based Infrastructure: Composition and Behavior
Software agent-based negotiation is a major method to automate the interactions in electronic marketplaces and Internet enabled communities. The traditional approach is to let the...
Nicolae B. Szirbik
MIG
2009
Springer
14 years 2 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
ECAL
2007
Springer
14 years 1 months ago
Building Virtual Ecosystems from Artificial Chemistry
Abstract. This paper adopts an interdisciplinary view of the significant elements of ecosystems and the methods by which these might be simulated to explore theoretical issues of r...
Alan Dorin, Kevin B. Korb