In this paper we present a framework for computing depth images at interactive rates. Our approach is based on combining time-of-flight (TOF) range data with stereo vision. We use ...
Grid technologies have enabled the aggregation of geographically distributed resources, in the context of a particular application. The network remains an important requirement for...
Most type systems are agnostic regarding the evaluation strategy for the underlying languages, with the value restriction for ML which is absent in Haskell as a notable exception....
We present a real-time method for rendering a depth-of-field effect based on the per-pixel layered splatting where source pixels are scattered on one of the three layers of a dest...
We present a proposal for a next-generation Internet based on chargeable Web Services and Utility Computing realised by a series of open but interacting markets. We demonstrate thr...