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CCR
2002
72views more  CCR 2002»
13 years 9 months ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
P2P
2009
IEEE
115views Communications» more  P2P 2009»
14 years 3 months ago
Modeling and Analysis of Bandwidth-Inhomogeneous Swarms in BitTorrent
—A number of analytical models exists that capture various properties of the BitTorrent protocol. However, until now virtually all of these models have been based on the assumpti...
Michel Meulpolder, Johan A. Pouwelse, Dick H. J. E...
SIGMETRICS
2012
ACM
248views Hardware» more  SIGMETRICS 2012»
11 years 11 months ago
Pricing cloud bandwidth reservations under demand uncertainty
In a public cloud, bandwidth is traditionally priced in a pay-asyou-go model. Reflecting the recent trend of augmenting cloud computing with bandwidth guarantees, we consider a n...
Di Niu, Chen Feng, Baochun Li
EDBT
2010
ACM
170views Database» more  EDBT 2010»
14 years 15 days ago
Augmenting OLAP exploration with dynamic advanced analytics
Online Analytical Processing (OLAP) is a popular technique for explorative data analysis. Usually, a fixed set of dimensions (such as time, place, etc.) is used to explore and ana...
Benjamin Leonhardi, Bernhard Mitschang, Rubé...
IROS
2006
IEEE
127views Robotics» more  IROS 2006»
14 years 3 months ago
Learning Predictive Features in Affordance based Robotic Perception Systems
This work is about the relevance of Gibson’s concept of affordances [1] for visual perception in interactive and autonomous robotic systems. In extension to existing functional ...
Gerald Fritz, Lucas Paletta, Ralph Breithaupt, Eri...