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IVC
2007
187views more  IVC 2007»
13 years 7 months ago
Non-rigid structure from motion using ranklet-based tracking and non-linear optimization
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...
GRAPP
2009
14 years 11 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
ECCV
2002
Springer
14 years 9 months ago
Implicit Probabilistic Models of Human Motion for Synthesis and Tracking
Abstract. This paper addresses the problem of probabilistically modeling 3D human motion for synthesis and tracking. Given the high dimensional nature of human motion, learning an ...
Hedvig Sidenbladh, Michael J. Black, Leonid Sigal
ACCV
2007
Springer
14 years 1 months ago
Learning Generative Models for Monocular Body Pose Estimation
We consider the problem of monocular 3d body pose tracking from video sequences. This task is inherently ambiguous. We propose to learn a generative model of the relationship of bo...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
AVSS
2007
IEEE
14 years 1 months ago
Model-based human posture estimation for gesture analysis in an opportunistic fusion smart camera network
In multi-camera networks rich visual data is provided both spatially and temporally. In this paper a method of human posture estimation is described incorporating the concept of a...
Chen Wu, Hamid K. Aghajan