Sciweavers

137 search results - page 8 / 28
» A Framework for Modeling the Appearance of 3D Articulated Fi...
Sort
View
CGF
2000
96views more  CGF 2000»
13 years 8 months ago
Realistic collision avoidance of upper limbs based on neuroscience models
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Jean-Christophe Nebel
TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ECCV
2004
Springer
14 years 10 months ago
Novel Skeletal Representation for Articulated Creatures
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
IPMI
1999
Springer
14 years 9 months ago
Recovery of Soft Tissue Object Deformation from 3D Image Sequences Using Biomechanical Models
The estimation of soft tissue deformation from 3D image sequences is an important problem in a number of fields such as diagnosis of heart disease and image guided surgery. In thi...
Xenophon Papademetris, Pengcheng Shi, Donald P. Di...
MICCAI
2009
Springer
14 years 6 months ago
Fast Automatic Segmentation of the Esophagus from 3D CT Data Using a Probabilistic Model
Automated segmentation of the esophagus in CT images is of high value to radiologists for oncological examinations of the mediastinum. It can serve as a guideline and prevent confu...
Johannes Feulner, Shaohua Kevin Zhou, Alexander Ca...