We introduce a formal model for deployment and hosting of a dynamic grid service wherein the service provider must pay a resource provider for the use of computational resources. ...
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
—Stringent cost and energy constraints impose the use of low-cost and low-power radio transceivers in large-scale wireless sensor networks (WSNs). This fact, together with the ha...
In this paper, we present a consensus algorithm for synchronous distributed systems using cooperating mobile agents. The algorithm is designed within a framework for mobile agent ...
Model checking has proven to be an effective technology for verification and debugging in hardware and more recently in software domains. With the proliferation of multicore arch...