How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
— In this paper we build an imitation learning algorithm for a humanoid robot on top of a general world model provided by learned object affordances. We consider that the robot h...
In this paper, we propose a new framework for the computational learning of formal grammars with positive data. In this model, both syntactic and semantic information are taken int...
Virtual learning communities bring together people from diverse backgrounds and provide the basis for knowledge construction and sharing. Important processes for the community to f...
Learning by imitation has shown to be a powerful paradigm for automated learning in autonomous robots. This paper presents a general framework of learning by imitation for stochas...