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» A Framework for Network Modeling in Prolog
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NETGAMES
2003
ACM
15 years 9 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
APSEC
2001
IEEE
15 years 7 months ago
A Framework for Migrating Procedural Code to Object-Oriented Platforms
With the rapid growth of the Internet and pervasive computing activities, the migration of back-end legacy systems to network centric environments has become a focal point for res...
Ying Zou, Kostas Kontogiannis
ICVGIP
2004
15 years 5 months ago
A Framework for Activity Recognition and Detection of Unusual Activities
In this paper we present a simple framework for activity recognition based on a model of multi-layered finite state machines, built on top of a low level image processing module f...
Dhruv Mahajan, Nipun Kwatra, Sumit Jain, Prem Kalr...
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APSEC
2005
IEEE
15 years 9 months ago
Describing and Verifying Integrated Services of Home Network Systems
This paper presents a framework to specify and verify integrated services of a home network system (HNS). We first develop a modeling language to describe the HNS and the integra...
Pattara Leelaprute, Tatsuhiro Tsuchiya, Tohru Kiku...
ESCIENCE
2006
IEEE
15 years 10 months ago
A Middleware Framework for Maximum Likelihood Evaluation over Dynamic Grids
We have designed a maximum likelihood fitter using the actor model to distribute the computation over a heterogeneous network. The prototype implementation uses the SALSA program...
Wei-Jen Wang, Kaoutar El Maghraoui, John Cummings,...