The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
—As the scales of parallel applications and platforms increase the negative impact of communication latencies on performance becomes large. Fortunately, modern High Performance C...
Earthwork projects involve moving specific amounts of earth from a discrete set of source locations to a discrete set of destinations. Constructors use different methods and equip...
Simulation of wildland fire suppression is useful to evaluate deployment plans of firefighting resources and to experiment different fire suppression strategies and tactics. Previ...
This paper presents a sparse state saving scheme for Time Warp parallel discrete event simulation. The scheme bases the selection of the states to be recorded on the event history...