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GI
2009
Springer
14 years 4 days ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
ESOP
2011
Springer
12 years 11 months ago
Typing Local Control and State Using Flow Analysis
Programs written in scripting languages employ idioms that confound conventional type systems. In this paper, we highlight one important set of related idioms: the use of local con...
Arjun Guha, Claudiu Saftoiu, Shriram Krishnamurthi
FTRTFT
2000
Springer
13 years 11 months ago
Modeling Faults of Distributed, Reactive Systems
Formal methods can improve the development of systems with high quality requirements, since they usually o er a precise, nonambiguous speci cation language and allow rigorous veri ...
Max Breitling
ICSE
2005
IEEE-ACM
14 years 7 months ago
Re-engineering software architecture of home service robots: a case study
With the advances of robotics, computer science, and other related areas, home service robots attract much attention from both academia and industry. Home service robots consists ...
Moonzoo Kim, Jaejoon Lee, Kyo Chul Kang, Youngjin ...
DAIS
2007
13 years 9 months ago
Scalable Processing of Context Information with COSMOS
Abstract. Ubiquitous computing environments are characterised by a high number of heterogenous devices that generate a huge amount of context data. These data are used, for example...
Denis Conan, Romain Rouvoy, Lionel Seinturier