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MSS
2003
IEEE
117views Hardware» more  MSS 2003»
14 years 29 days ago
NAS Switch: A Novel CIFS Server Virtualization
This paper proposes a CIFS Server virtualization method which requires no proprietary software or hardware for clients or NAS units. The method is implemented as an in-band networ...
Wataru Katsurashima, Satoshi Yamakawa, Takashi Tor...
ICPADS
2006
IEEE
14 years 1 months ago
A Distributed Algorithm for Sharing Web Cache Disk Capacity
A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
JSW
2007
112views more  JSW 2007»
13 years 7 months ago
A Framework for Design Engineering Education with Workflow-based e-Learning System
—Education of design engineering has started to change in response to the advancement of computer technology. This paper proposes a new design engineering educational framework u...
Kazuo Hiekata, Hiroyuki Yamato, Piroon Rojanakamol...
CSMR
1998
IEEE
13 years 12 months ago
Protection Reconfiguration for Reusable Software
Secure distributed applications often include code to authenticate users, verify access rights, and establish secure communication channels between software components (e.g., clie...
Christian Damsgaard Jensen, Daniel Hagimont
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
14 years 1 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum