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» A Framework for Structured Distributed Object Computing
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IANDC
2007
152views more  IANDC 2007»
13 years 8 months ago
The reactive simulatability (RSIM) framework for asynchronous systems
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Michael Backes, Birgit Pfitzmann, Michael Waidner
ICCV
2001
IEEE
14 years 10 months ago
3D Object Tracking Using Shape-Encoded Particle Propagation
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld
PODS
2008
ACM
211views Database» more  PODS 2008»
14 years 8 months ago
The power of two min-hashes for similarity search among hierarchical data objects
In this study we propose sketching algorithms for computing similarities between hierarchical data. Specifically, we look at data objects that are represented using leaf-labeled t...
Sreenivas Gollapudi, Rina Panigrahy
LCTRTS
2010
Springer
14 years 2 months ago
Modeling structured event streams in system level performance analysis
This paper extends the methodology of analytic real-time analysis of distributed embedded systems towards merging and extracting sub-streams based on event type information. For e...
Simon Perathoner, Tobias Rein, Lothar Thiele, Kai ...
ICCV
2009
IEEE
13 years 5 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong