We propose a new way of embedding shape distributions in a topological deformable template. These distributions rely on global shape descriptors corresponding to the 3D moment inva...
This paper presents a probabilistic part-based approach for texture and object recognition. Textures are represented using a part dictionary found by quantizing the appearance of ...
We are developing a system for collaborative research and development for a distributed group of researchers at different institutions around the world. In a new paradigm for coll...
We investigate the management of flocking mobile objects using a parallel message-passing computer cluster. An octree, a data structure well-known for use in managing a 3D space, ...
This chapter presents an approach for texture and object recognition that uses scale- or affine-invariant local image features in combination with a discriminative classifier. Text...