Abstract—We discuss issues related to the design of a multitouch gesture sensing environment, allowing the user to execute both independent and coordinated gestures. We discuss d...
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
Abstract. Automatic gesture recognition holds the promise of making man-machine interfaces more natural and intuitive. We discuss six requirements for gesture recognition by robots...
— Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to build, in part due t...