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PPDP
2005
Springer
14 years 27 days ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
ICFP
2003
ACM
14 years 7 months ago
Functional automatic differentiation with dirac impulses
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...
Henrik Nilsson
WSC
2000
13 years 8 months ago
Simulation based design for a shipyard manufacturing process
Discrete event simulation can be used for virtual prototyping of new manufacturing facilities. Models built for this purpose must be easy to use, flexible, and provide a realistic...
Deborah J. Medeiros, Mark T. Traband, April Tribbl...
EICS
2009
ACM
14 years 2 days ago
AUGUR: providing context-aware interaction support
As user interfaces become more and more complex and feature laden, usability tends to decrease. One possibility to counter this effect are intelligent support mechanisms. In this ...
Melanie Hartmann, Daniel Schreiber, Max Mühlh...
GPCE
2008
Springer
13 years 8 months ago
Property models: from incidental algorithms to reusable components
A user interface, such as a dialog, assists a user in synthesising a set of values, typically parameters for a command object. Code for “command parameter synthesis” is usuall...
Jaakko Järvi, Mat Marcus, Sean Parent, John F...