Sciweavers

80 search results - page 9 / 16
» A Functional Program for Agents, Actions, and Deontic Specif...
Sort
View
ATAL
2010
Springer
13 years 8 months ago
To teach or not to teach?: decision making under uncertainty in ad hoc teams
In typical multiagent teamwork settings, the teammates are either programmed together, or are otherwise provided with standard communication languages and coordination protocols. ...
Peter Stone, Sarit Kraus
FLAIRS
2003
13 years 9 months ago
Cost-Based Policy Mapping for Imitation
Imitation represents a powerful approach for programming and autonomous learning in robot and computer systems. An important aspect of imitation is the mapping of observations to ...
Srichandan V. Gudla, Manfred Huber
ATAL
2004
Springer
14 years 28 days ago
The Insufficiency of Formal Design Methods - The Necessity of an Experimental Approach - for the Understanding and Control of Co
We highlight the limitations of formal methods by exhibiting two results in recursive function theory: that there is no effective means of finding a program that satisfies a given...
Bruce Edmonds, Joanna Bryson
KCAP
2009
ACM
14 years 2 months ago
Interactively shaping agents via human reinforcement: the TAMER framework
As computational learning agents move into domains that incur real costs (e.g., autonomous driving or financial investment), it will be necessary to learn good policies without n...
W. Bradley Knox, Peter Stone
HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
14 years 14 days ago
AUI: A Programming Language for Developing Plastic Interactive Software
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
Kevin A. Schneider, James R. Cordy