The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Continuous and reliable operation of WSNs is notoriously difficult to guarantee due to hardware degradation and environmental changes. In this paper, we propose and demonstrate a ...
The synchronous language Esterel is an established language for developing reactive systems. It gives an abstract, well-defined and executable description of the application, and c...
Energy-efficient computing is important in several systems ranging from embedded devices to large scale data centers. Several application domains offer the opportunity to tradeof...
The demand for network-enabled limited-footprint mobile devices is increasing rapidly. A central challenge that must be addressed in order to use these next-generation devices eff...