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CEC
2011
IEEE
12 years 7 months ago
Computational intelligence and tower defence games
— The aim of this paper is to introduce the use of Tower Defence (TD) games in Computational Intelligence (CI) research. We show how TD games can provide an important test-bed fo...
Phillipa Avery, Julian Togelius, Elvis Alistar, Ro...
GAMEON
2003
13 years 8 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
SOCO
2007
Springer
14 years 1 months ago
Synthesizing Communication Middleware from Explicit Connectors in Component Based Distributed Architectures
In component based software engineering, an application is build by composing trusted and reusable units of execution, the components. A composition is formed by connecting the com...
Dietmar Schreiner, Karl M. Göschka
FORTE
2009
13 years 4 months ago
A Model-Checking Approach for Service Component Architectures
We present a strategy for model-checking the correctness of service composition. We do so in the context of SRML, a formal modelling framework for service-oriented computing being ...
João Abreu, Franco Mazzanti, José Lu...
DEON
2006
Springer
13 years 9 months ago
A Logical Architecture of a Normative System
Abstract. Logical architectures combine several logics into a more complex logical system. In this paper we study a logical architecture using input/output operations corresponding...
Guido Boella, Leendert W. N. van der Torre