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IWCMC
2006
ACM
14 years 1 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
MSWIM
2003
ACM
14 years 1 months ago
Simulation of large ad hoc networks
An ad hoc network is formed by wireless mobile nodes (hosts) that operate as terminals as well as routers in the network, without any centralized administration. Research in ad ho...
Valeriy Naoumov, Thomas R. Gross
MOBICOM
2004
ACM
14 years 1 months ago
Hybrid rate control for IEEE 802.11
Streaming multimedia content in real-time over a wireless link is a challenging task because of the rapid fluctuations in link conditions that can occur due to movement, interfer...
Ivaylo Haratcherev, Koen Langendoen, Reginald L. L...
CONEXT
2005
ACM
13 years 10 months ago
MRS: a simple cross-layer heuristic to improve throughput capacity in wireless mesh networks
Wireless Mesh Networks (WMNs) are an emerging architecture based on multi-hop transmission. ISPs considers WMNs as a potential future technology to offer broadband Internet acces...
Luigi Iannone, Serge Fdida
INFOCOM
2009
IEEE
14 years 2 months ago
Computing the Capacity Region of a Wireless Network
—We consider a wireless network of n nodes that communicate over a common wireless medium under some interference constraints. Our work is motivated by the need for an efficient...
Ramakrishna Gummadi, Kyomin Jung, Devavrat Shah, R...