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AIIDE
2008
13 years 10 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
AIMSA
2008
Springer
14 years 2 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
TON
2012
11 years 10 months ago
A Game-Theoretic Approach to Anonymous Networking
—Anonymous wireless networking is studied when an adversary monitors the transmission timing of an unknown subset of the network nodes. For a desired quality of service (QoS), as...
Parvathinathan Venkitasubramaniam, Lang Tong
HIPC
2005
Springer
14 years 1 months ago
Cost-Optimal Job Allocation Schemes for Bandwidth-Constrained Distributed Computing Systems
Abstract. This paper formulates the job allocation problem in distributed systems with bandwidth-constrained nodes. The bandwidth limitations of the nodes play an important role in...
Preetam Ghosh, Kalyan Basu, Sajal K. Das
CIKM
2008
Springer
13 years 9 months ago
Aggregate queries over ontologies
Answering queries over ontologies is an important issue for the Semantic Web. Aggregate queries were widely studied for relational databases but almost no results are known for ag...
Diego Calvanese, Evgeny Kharlamov, Werner Nutt, Ca...