abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
Finding bursts in data streams is attracting much attention in research community due to its broad applications. Existing burst detection methods suffer the problems that 1) the p...
Spatial classification is the task of learning models to predict class labels based on the features of entities as well as the spatial relationships to other entities and their fe...