In many real world planning scenarios, agents often do not have enough resources to achieve all of their goals. Consequently, they are forced to find plans that satisfy only a sub...
Menkes van den Briel, Romeo Sanchez Nigenda, Minh ...
Abstract. Finding paths in high-dimensional gemetric spaces is a provably hard problem. Recently, a general randomized planning scheme has emerged as an e ective approach to solve ...
David Hsu, Lydia E. Kavraki, Jean-Claude Latombe, ...
: We present a new approach for computing generalized Voronoi diagrams in two and three dimensions using interpolation-based polygon rasterization hardware. The input primitives ma...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
To coordinate with other agents in its environment, an agent needs models of what the other agents are trying to do. When communication is impossible or expensive, this informatio...
Marcus J. Huber, Edmund H. Durfee, Michael P. Well...
In this paper we present the geometrical construction of an approximate generalized Voronoi diagram for generalized polygons and circular objects based on their minimum geometrica...