We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
Determining an appropriate sending rate when beginning data transmission into a network with unknown characteristics is a fundamental issue in best-effort networks. Traditionally,...
We consider the problem of incrementally rendering a polyhedral scene while the viewpoint is moving. In practical situations the number of geometric primitives to be rendered can ...
Alon Efrat, Leonidas J. Guibas, Olaf A. Hall-Holt,...
Conventional vision systems and algorithms assume the imaging system to have a single viewpoint. However, these imaging systems need not always maintain a single viewpoint. For ins...
Rahul Swaminathan, Michael D. Grossberg, Shree K. ...
Scheduling under controllable machining conditions has been studied for some time. Scheduling with tool changes, particularly due to tool wear, has just begun to receive attention...