In this paper we describe and discuss a new kernel design for geometric computation in the plane. It combines different kinds of floating-point filter techniques and a lazy eval...
We discuss the issues and challenges of generic object recognition. We argue that high-level, volumetric part-based descriptions are essential in the process of recognizing object...
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
We propose an efficient scheme for evaluating nonlinear subspace forces (and Jacobians) associated with subspace deformations. The core problem we address is efficient integration...