Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems,...
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Abstract. We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content management systems (CMS). To achieve this, we employed a geome...
We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content man-agement systems (CMS). To achieve this, we employed a geometry hiera...