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» A Generic Rendering System
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AFRIGRAPH
2004
ACM
14 years 2 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
PVLDB
2010
91views more  PVLDB 2010»
13 years 7 months ago
Navigating in Complex Mashed-Up Applications
Mashups integrate a set of Web-services and data sources, often referred to as mashlets. We study in this paper a common scenario where these mashlets are components of larger Web...
Daniel Deutch, Ohad Greenshpan, Tova Milo
SIGGRAPH
1998
ACM
14 years 28 days ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
WSC
2004
13 years 10 months ago
Design Specifications of a Generic Supply Chain Simulator
This paper describes a design specification for a generic, supply-chain-simulation system. The proposed simulation system is based on schedule-driven and stock-driven control meth...
Shigeki Umeda, Y. Tina Lee
HASKELL
2009
ACM
14 years 3 months ago
Alloy: fast generic transformations for Haskell
Data-type generic programming can be used to traverse and manipulate specific parts of large heterogeneously-typed tree structures, without the need for tedious boilerplate. Gene...
Neil C. C. Brown, Adam T. Sampson