The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
We present an interactive system, which allows the user to produce drawings in a variety of traditional styles. It takes as input an image and performs semi-automatic tonal modelin...
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
In dynamically changing environments a planning system does not have all the required information at the first place and the world state can change, rendering the original plan i...