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ICCBR
2005
Springer
14 years 1 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
CIAC
2006
Springer
103views Algorithms» more  CIAC 2006»
14 years 5 days ago
Provisioning a Virtual Private Network Under the Presence of Non-communicating Groups
Virtual private network design in the hose model deals with the reservation of capacities in a weighted graph such that the terminals in this network can communicate with one anoth...
Friedrich Eisenbrand, Edda Happ
MOBICOM
2006
ACM
14 years 2 months ago
Localized algorithm for aggregate fairness in wireless sensor networks
For data-collection applications in sensor networks, it is important to ensure all data sources have equal (or weighted) access to network bandwidth so that the base stations rece...
Shigang Chen, Zhan Zhang
ML
2010
ACM
119views Machine Learning» more  ML 2010»
13 years 6 months ago
A cooperative coevolutionary algorithm for instance selection for instance-based learning
This paper presents a cooperative evolutionary approach for the problem of instance selection for instance based learning. The presented model takes advantage of one of the most r...
Nicolás García-Pedrajas, Juan Antoni...
INFOCOM
2010
IEEE
13 years 6 months ago
Max-Contribution: On Optimal Resource Allocation in Delay Tolerant Networks
—This is by far the first paper considering joint optimization of link scheduling, routing and replication for disruption-tolerant networks (DTNs). The optimization problems for...
Kyunghan Lee, Yung Yi, Jaeseong Jeong, Hyungsuk Wo...