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» A Gesture Interface for Human-Robot-Interaction
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CHI
2011
ACM
13 years 1 months ago
Snaplet: using body shape to inform function in mobile flexible display devices
With recent advances in flexible displays, computer displays are no longer restricted to flat, rigid form factors. In this paper, we propose that the physical form of a flexible d...
Aneesh P. Tarun, Byron Lahey, Audrey Girouard, Win...
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
13 years 1 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
CHI
2006
ACM
14 years 10 months ago
Robot-human interaction with an anthropomorphic percussionist
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
Gil Weinberg, Scott Driscoll
TEI
2010
ACM
147views Hardware» more  TEI 2010»
14 years 4 months ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
UIST
2009
ACM
14 years 4 months ago
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop...
Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock,...