There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
With the emergence of digital pen and paper interfaces, there is a need for gesture recognition tools for digital pen input. While there exists a variety of gesture recognition fr...
Gestures are a powerful way to specify both objects and operations with a single mark of a stylus or mouse. We have extended an existing user interface toolkit to support gestures...
We propose double-crossing, a technique for interacting with large displays using hand gestures. This technique extends crossing, which was developed for a pen-based interface, and...
The style in which a robot moves, expressed through its gait or locomotion, can convey effective messages to people. For example, a robot could move aggressively in reaction to a ...
James Everett Young, Kentaro Ishii, Takeo Igarashi...