We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
A system is described that tracks moving objects in a video dataset so as to extract a representation of the objects' 3D trajectories. The system then finds hierarchical clus...
Recognition of specular objects is particularly difficult because their appearance is much more sensitive to lighting changes than that of Lambertian objects. We consider an appr...
The use of video sequences for face recognition has been relatively less studied than image-based approaches. In this paper, we present a framework for face recognition from video...
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...