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» A Gesture Recognition System Using 3D Data
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TOG
2012
206views Communications» more  TOG 2012»
13 years 6 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ICPR
2004
IEEE
16 years 5 months ago
Extraction and Clustering of Motion Trajectories in Video
A system is described that tracks moving objects in a video dataset so as to extract a representation of the objects' 3D trajectories. The system then finds hierarchical clus...
Dan Buzan, George Kollios, Stan Sclaroff
ICCV
2005
IEEE
15 years 9 months ago
Non-Negative Lighting and Specular Object Recognition
Recognition of specular objects is particularly difficult because their appearance is much more sensitive to lighting changes than that of Lambertian objects. We consider an appr...
Sameer Shirdhonkar, David W. Jacobs
CVPR
2007
IEEE
16 years 6 months ago
Pose and Illumination Invariant Face Recognition in Video
The use of video sequences for face recognition has been relatively less studied than image-based approaches. In this paper, we present a framework for face recognition from video...
Yilei Xu, Amit K. Roy Chowdhury, Keyur Patel
3DIM
2005
IEEE
15 years 6 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater