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VIP
2000
15 years 5 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
CVIU
2007
121views more  CVIU 2007»
15 years 4 months ago
Vision-based hand pose estimation: A review
Direct use of the hand as an input device is an attractive method for providing natural human–computer interaction (HCI). Currently, the only technology that satisfies the adva...
Ali Erol, George Bebis, Mircea Nicolescu, Richard ...
ICPR
2008
IEEE
15 years 10 months ago
Human activities: Handling uncertainties using fuzzy time intervals
Persons may perform an activity in many different styles, or noise may cause an identical activity to have different temporal structures. We present a robust methodology for recog...
Michael S. Ryoo, Jake K. Aggarwal
129
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EUROMICRO
2003
IEEE
15 years 9 months ago
A Web-Based Isosurface Extraction System for Heterogeneous Clients
We present a practical approach to the design of a Web system for 3D and volumetric data interrogation and visualization. This Web application provides different functionalities i...
Andrea Clematis, Daniele D'Agostino, Walter De Mar...
138
Voted
ACL
2010
15 years 2 months ago
Arabic Named Entity Recognition: Using Features Extracted from Noisy Data
Building an accurate Named Entity Recognition (NER) system for languages with complex morphology is a challenging task. In this paper, we present research that explores the featur...
Yassine Benajiba, Imed Zitouni, Mona T. Diab, Paol...