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» A Gesture Recognition System Using 3D Data
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FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
IJISTA
2008
134views more  IJISTA 2008»
13 years 8 months ago
Gesture recognition with a Time-Of-Flight camera
Abstract: This paper presents a new approach for gesture classification using x- and y-projections of the image and optional depth features. The system uses a 3-D time-of-flight (T...
Eva N. K. Kollorz, Jochen Penne, Joachim Hornegger...
FGR
2008
IEEE
175views Biometrics» more  FGR 2008»
14 years 3 months ago
Real-time 3D pointing gesture recognition in mobile space
In this paper, we present a real-time 3D pointing gesture recognition algorithm for natural human-robot interaction (HRI). The recognition errors in previous pointing gesture reco...
Chang-Beom Park, Myung-Cheol Roh, Seong-Whan Lee
DAGM
2003
Springer
14 years 1 months ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
CVPR
2010
IEEE
14 years 2 months ago
Learning 3D Action Models from a few 2D videos for View Invariant Action Recognition
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Pradeep Natarajan, Vivek Singh, Ram Nevatia