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» A Gesture Recognition System Using 3D Data
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ICCV
2011
IEEE
12 years 8 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid
CGA
2008
13 years 8 months ago
Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models
The rapid evolution of automatic shape acquisition technologies will make huge amount of sampled 3D data available in the near future. Cultural Heritage (CH) domain is one of the ...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
14 years 3 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
VR
1999
IEEE
152views Virtual Reality» more  VR 1999»
14 years 1 months ago
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer
The purpose of Project Pioneer is to develop an exploratory robot capable of creating a three-dimensional photo-realistic map of the inside of the damaged Chornobyl Nuclear Reacto...
Fitzgerald Steele Jr., Geb W. Thomas, Theodore Bla...
GW
2009
Springer
178views Biometrics» more  GW 2009»
13 years 6 months ago
Deictic Gestures with a Time-of-Flight Camera
We present a robust detector for deictic gestures based on a time-of-flight (TOF) camera, a combined range and intensity image sensor. Pointing direction is used to determine wheth...
Martin Haker, Martin Böhme, Thomas Martinetz,...