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» A Gesture Recognition System Using 3D Data
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140
Voted
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
15 years 1 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
IVC
2007
115views more  IVC 2007»
15 years 3 months ago
Visual recognition of pointing gestures for human-robot interaction
In this paper, we present an approach for recognizing pointing gestures in the context of human–robot interaction. In order to obtain input features for gesture recognition, we ...
Kai Nickel, Rainer Stiefelhagen
ICIAR
2009
Springer
15 years 10 months ago
Interacting with Digital Signage Using Hand Gestures
Abstract. Digital signage is a very attractive medium for advertisement and general communications in public open spaces. In order to add interaction capabilities to digital signag...
Qing Chen, François Malric, Yi Zhang, Muham...
125
Voted
PERVASIVE
2010
Springer
15 years 10 months ago
On the Use of Brain Decoded Signals for Online User Adaptive Gesture Recognition Systems
Activity and context recognition in pervasive and wearable computing ought to continuously adapt to changes typical of open-ended scenarios, such as changing users, sensor characte...
Kilian Förster, Andrea Biasiucci, Ricardo Cha...
165
Voted
PRESENCE
2007
167views more  PRESENCE 2007»
15 years 3 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...