In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Current multimodal registration methods almost always rely on local gradient-descent type optimization strategies. Such registration methods often converge to an incorrect local o...
A commonly experienced problem with population based optimisation methods is the gradual decline in population diversity that tends to occur over time. This can slow a system’s ...
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
A new evolutionary algorithm, Elitistic Evolution (termed EEv), is proposed in this paper. EEv is an evolutionary method for numerical optimization with adaptive behavior. EEv uses...