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SIGGRAPH
2000
ACM
14 years 1 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
CA
1999
IEEE
14 years 1 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
IPPS
1999
IEEE
14 years 1 months ago
A Transformational Framework for Skeletal Programs: Overview and Case Study
A structured approach to parallel programming allows to construct applications by composing skeletons, i.e., recurring patterns of task- and data-parallelism. First academic and co...
Sergei Gorlatch, Susanna Pelagatti
LPNMR
1999
Springer
14 years 1 months ago
On the Role of Negation in Choice Logic Programs
We introduce choice logic programs as negation-free datalog programs that allow rules to have exclusive-only (possibly empty) disjunctions in the head. Such programs naturally mod...
Marina De Vos, Dirk Vermeir
AGP
1997
IEEE
14 years 1 months ago
Safe Folding/Unfolding with Conditional Narrowing
Abstract. Functional logic languages with a complete operational semantics are based on narrowing, a generalization of term rewriting where unification replaces matching. In this ...
María Alpuente, Moreno Falaschi, Giné...