Many natural objects, and in general layered materials, have non-linear reflection behaviour along the wavelengths. An accurate representation of phenomena such as interference a...
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
This paper describes a model of three-dimensional cellular automata allowing to simulate different phenomena in the fields of computer graphics or image processing. Our method allo...
The aim of this paper is an integration of graph grammars with different kinds of behavioural constraints, in particular with temporal logic constraints. Since the usual algebraic ...
Reiko Heckel, Hartmut Ehrig, Uwe Wolter, Andrea Co...