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SIBGRAPI
2005
IEEE
15 years 10 months ago
An Image-Based Shading Pipeline for 2D Animation
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to...
Hedlena M. de A. Bezerra, Bruno Feijó, Luiz...
SIGGRAPH
1997
ACM
15 years 8 months ago
Multiresolution sampling procedure for analysis and synthesis of texture images
This paper outlines a technique for treating input texture images as probability density estimators from which new textures, with similar appearance and structural properties, can...
Jeremy S. De Bonet
CGI
2004
IEEE
15 years 8 months ago
An Adaptive Sampling Method for Layered Depth Image
Sampling issue is an important problem in image based rendering. In this paper, we propose an adaptive sampling method to improve the Layered Depth Image framework. Different from...
Ravinder Namboori, Hung Chuan Teh, Zhiyong Huang
TOG
2008
96views more  TOG 2008»
15 years 4 months ago
Display adaptive tone mapping
We propose a tone-mapping operator that can minimize visible contrast distortions for a range of output devices, ranging from e-paper to HDR displays. The operator weights contras...
Rafal Mantiuk, Scott Daly, Louis Kerofsky
SG
2010
Springer
15 years 2 months ago
An Interactive Interface for Lighting-by-Example
Lighting design in computer graphics is essentially not a random process but one driven by both a technical and aesthetic appreciation of lighting. In some applications, the result...
Hai Nam Ha, Christophe Lino, Marc Christie, Patric...