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ICIP
2008
IEEE
16 years 6 months ago
Spatio-spectral reconstruction of the multispectral datacube using sparse recovery
Multispectral scene information is useful for radiometric graphics, material identification and imaging systems simulation. The multispectral scene can be described as a datacube,...
Manu Parmar, Steven Lansel, Brian A. Wandell
ICIP
2003
IEEE
16 years 6 months ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
ICIP
2009
IEEE
16 years 5 months ago
Parallel High Resolution Real-time Visual Hull On Gpu
In this paper we present an efficient high resolution Image Based Visual Hull (IBVH) algorithm that entirely runs in real-time on a single consumer graphics card. The target appli...
TVCG
2011
146views more  TVCG 2011»
14 years 11 months ago
Visibility Histograms and Visibility-Driven Transfer Functions
—Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of ...
Carlos D. Correa, Kwan-Liu Ma
3DOR
2008
15 years 7 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf