Global view-dependent illumination phenomena, in particular reflections, greatly enhance the realism of computer-generated imagery. Current interactive rendering methods do not pr...
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...
We have constructed an inexpensive, video-based, motorized tracking system that learns to track a head. It uses real time graphical user inputs or an auxiliary infrared detector a...
We describe a framework for decomposing the distortion between two images into a linear combination of components. Unlike conventional linear bases such as those in Fourier or wav...
or cone, abstraction is chosen to represent a spectrum of user inputs/requirements that are narrowed, refined, and structured into a system design. User inputs require refinement f...
K. Suzanne Barber, Thomas J. Graser, Paul Grisham,...