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ACMACE
2005
ACM
14 years 1 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
ICASSP
2008
IEEE
14 years 2 months ago
Distributed average consensus with increased convergence rate
The average consensus problem in the distributed signal processing context is addressed by linear iterative algorithms, with asymptotic convergence to the consensus. The convergen...
Boris N. Oreshkin, Tuncer C. Aysal, Mark Coates
SIGGRAPH
1995
ACM
13 years 11 months ago
Applications of irradiance tensors to the simulation of non-Lambertian phenomena
We present new techniques for computing illumination from non-diffuse luminaires and scattering from non-diffuse surfaces. The methods are based on new closed-form expressions d...
James Arvo
JIRS
2010
153views more  JIRS 2010»
13 years 6 months ago
Active Visual Perception for Mobile Robot Localization
Abstract Localization is a key issue for a mobile robot, in particular in environments where a globally accurate positioning system, such as GPS, is not available. In these environ...
Javier Correa, Alvaro Soto
EUMAS
2006
13 years 9 months ago
Towards Payment Systems for Mobile Agents
Future areas of application for mobile agents technology are open, distributed and decentralized networks, where Mobile Agents autonomously perform tasks on behalf of their princi...
Christian Anhalt, Stefan Kirn