Sciweavers

386 search results - page 39 / 78
» A Harmony based Adaptive Ontology Mapping Approach
Sort
View
WIAMIS
2009
IEEE
14 years 2 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
SEMWEB
2007
Springer
14 years 1 months ago
Emerging Consensus In-situ
Abstract Traditional ontology mapping techniques are not strictly applicable in a dynamic and distributed environment (e.g. P2P and pervasive computing) in which on-the-fly alignm...
Bo Hu, Srinandan Dasmahapatra, Paul H. Lewis
INTERSPEECH
2010
13 years 2 months ago
Adaptation of a tongue shape model by local feature transformations
Reconstructing the full contour of the tongue from the position of 3 to 4 landmarks on it is useful in articulatory speech work. This can be done with submillimetric accuracy usin...
Chao Qin, Miguel Á. Carreira-Perpiñ&...
IJSWIS
2006
108views more  IJSWIS 2006»
13 years 7 months ago
Information Retrieval by Semantic Similarity
Abstract. Semantic Similarity relates to computing the similarity between conceptually similar but not necessarily lexically similar terms. Typically, semantic similarity is comput...
Angelos Hliaoutakis, Giannis Varelas, Epimenidis V...
EVOW
2011
Springer
12 years 11 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...