An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
Abstract Traditional ontology mapping techniques are not strictly applicable in a dynamic and distributed environment (e.g. P2P and pervasive computing) in which on-the-fly alignm...
Reconstructing the full contour of the tongue from the position of 3 to 4 landmarks on it is useful in articulatory speech work. This can be done with submillimetric accuracy usin...
Abstract. Semantic Similarity relates to computing the similarity between conceptually similar but not necessarily lexically similar terms. Typically, semantic similarity is comput...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...