This paper presents a template-based algorithm to track and recognize athlete’s actions in an integrated system using only visual information. Conventional template-based action...
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
Many applications require tracking and recognition of multiple faces at distances, such as in video surveillance. Such a task, dealing with non-cooperative objects is more challeng...
Rong Liu, Xiufeng Gao, Rufeng Chu, XiangXin Zhu, S...
Our featured wand, automatically tracked by video cameras, provides an inexpensive and natural way for users to input 3D data or interact with devices such as large displays. The ...
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone